Future Game Translation Plans
I tend not to leave released games as "something I plan to translate eventually"; if I want to translate it, I'll do it as soon as possible. So the most I can tell you about future translations is the plans and activity of the creators I've translated in the past, as they're a likely source of other games I'll do.
If an author isn't included here, it's probably because I either have no idea what they're up to, or have no plans to do more of their games in the future.
Nankidai
Your Turn To Die is yet to conclude, but it is planned to be completed with the next story update (Chapter 3, Part Two).
It is currently in Early Access on Steam. This was estimated to last up to 12 months, ending with the addition of the final part of the story, but it will take at least a little longer. The game may also receive more Steam-exclusive mini-episodes, or improvements to earlier parts based on Early Access feedback. (Note that the price will be raised when going from Early Access to final release.)
While the final part will come to Steam first, the free version will also receive it an unspecified time afterward.
Update release dates so far:
Chapter 1, Part One: August 28th, 2017
Chapter 1, Part Two: January 31st, 2018
Chapter 2, Part One: August 7th, 2018
Chapter 2, Part Two: May 21st, 2019
Chapter 3, Part One: February 25th, 2020 (Intro), February 29th, 2020 (Section A), May 30th, 2021 (Section B)
Steam Early Access: February 20th, 2023
There's no known schedule for updates to Your Time To Shine: Island Existence, but all characters are intended to be added as protagonists eventually.
BLUE STAR Entertainment (IZ)
Witch's Heart is still ongoing. The nature of future plans is a bit spoilery; refer to the game page for more info. There are currently no estimates for when the next game might be done.
Note that IZ has requested that people not post spoilers for one month after the Japanese release of their games, and that translations not be released until after that period to aid in this. Thus, my translations of future games will be out no earlier than one month after release.
Miwashiba
The Faceless Double is being worked on, and will be released chapter by chapter. Chapter 1 has been released in Japanese, but I've had difficulty finding time to translate it, so please be patient. Once the game is complete, it will apparently release on Steam with extra content in the form of alternate story branches and a bonus room with new substories. (One of these is confirmed to be a crossover with LiEat.)
Ayakashi Akashi is apparently on hold until The Faceless Double is completed.
The LiEat series is complete.
Alice mare will not have a sequel, and the true ending is, according to Miwashiba, "the best happy ending in that world."
There appear to be no plans for "more 1bitHeart."
(They describe 1BeatHeart as a "bonus" that wasn't originally planned, rather than a sequel that continues a plot.)
Uri
Uri has plans for a few more games. Currently listed as in development on her site is Six Shots, a visual novel. However, she's cautioned that she isn't sure if her writing style really works for a visual novel, and considers it likely she'll drop the project if she feels it isn't going well.
After Six Shots, she plans to make a horror exploration game with "many characters" caled Tadao's Judgement. She says it's something she really wants to make, indulging in her own tastes, but suspects won't be too popular with others.
Initially, Uri said the Insanity remake would mark the end of her game-making career. Later, she decided she'd do Insanity next, then enter a "finish what announced projects I can manage" mode. She would like to fulfill her promises for announced games, but may have to cancel them if life or health gets in the way.
Also, outside of games, she plans to create novelizations of Mermaid Swamp and The Crooked Man.
The Hanged Man is the last game in the "main" Strange Men Series, and its chronological conclusion. She has mentioned plans for two "side-stories," one serious and one silly, with the initials "TSMSAKL" and "TDMBD," but they seem to be on indefinite hold.
Lastly, Uri does not intend to have English voice acting in future games (nor add it to old ones), as it's just a lot of work for her. Mermaid Swamp's remake has Japanese voice acting since she considered that less hassle, but she also thinks that'll be the last time doing it.
Fantasy Factory
Faraway Story: Remaining Part 2 chapters still in development.
Believe it or not, Ramuramu is still working on Faraway Story. However, they're also working on a commercial game called Mearstale (which will have an English translation, though not by me), so progress is likely to be even slower than usual.
Full disclosure about previous updates: Part 1 (0.49) was released August 3rd, 2012. It was updated with the epilogue (0.50) on September 1st, 2012. It was updated up to Part 2 Chapter 3 (0.65) on July 27th, 2014. Finally, it was updated to Part 2 Chapter 5 (0.75) on December 27th, 2018.
Miscreant's Room (Sen)
Sen seems to still occasionally make games, which may or may not be freeware. He may give updates on his Twitter.
His Mad Father FAQ explicitly says there will be no direct sequel, though there is the possibility of a game in the same series.
kouri
kouri has expressed interest in doing a new project several times in the past, but it's unclear what it would be; it may not be a game. It seems highly unlikely they would make a sequel to Ib, and they said long ago that they didn't care to make another horror game.
Sky Scraper Project (Uta)
Uta is making a Game Boy-styled open-ended RPG called Day Dreamer, formally announced as being mostly complete (other than balancing) in September 2021.
They previously announced a game called "Good-Bye WanderLust" in January 2017, but as it was described as a long open-ended RPG that would take 50 or 5 years to make, it's possible it's the same game, just with a change of title.
tachi
HeadLess: Translated by adricarra here. A summary is also hidden on the Moonlight Ghost page.
tachi suffered a head injury in September 2016 and was in the hospital until late December. He seems to be recovering well; his general sentiment since then has been "I'm working toward the point of being able to make games again."
Around February 2018, he made an RPG Maker MV game called END QUEST that ties in with the PS4 game "Death end re;Request." However, there haven't been any signs of a new free project.
Fummy
Fummy doesn't have a blog or anything beyond the site for The Witch's House, and there's been no indication of their plans. The FAQ page only says that plans for a TWH sequel or any next project are undecided.
Segawa
Segawa has requested that translations of her games (TOWER of HANOI and onward) no longer be made, in any language. Though she understands it's ultimately a small minority, the frequent reposting of her art and the like by overseas users upsets her whenever she sees it, impeding her ability to create and forcing the difficult decision to forbid translations.
About Nico Game Magazine Games
A number of games, including some by creators I've translated before (Kanawo), have been released for a project called Nico Game Magazine. However, while these games are freely available, the rules around them forbid unofficial modification, and thus translation.
Some of these games, such as Angels of Death and Noel The Mortal Fate, have gotten translated and released by publishers. But at present, it seems this is the only way translations of these games will surface; I cannot do free translations of them.
Unpublished Nico Game Magazine Games:
Ghost Photographer Ruica: Curse of the Seven Misaki
Madichiru
Uramikko -Tsugunohi 2-
Shikiyoku
Tsukumogamis!
Kakumei da! Yon!
Ganma Resonation
Planet Howl
Officially-Published Translations:
The Case Book of Arne (Case 1) (translation by me)
Noel The Mortal Fate (Higyaku no Noel) Seasons 1-7 (Switch) / Season 8 / Season 9 (editing/some translation by me for S1-7)
Angels of Death (Satsuriku no Tenshi)
Hero & Daughter (translation by me)
Future Original Game Plans
vgperson
Still making my own games!
I'm working on a medium-size game: an RPG that takes cues from games like Final Fantasy 1 and Dragon Quest. It has some twists to it, of course, which will be revealed at a later date.
I've also had a big project, Loverinth, that's been in the works for a while but hasn't really come together, so I can't really say much about it.